![]() Now, what I think that happens is that the second file gets overwritten every time you save, create or delete a level. ![]() If there is both a CCLocalLevels.dat and a CCLocalLevels2.dat, then the second one might be some kind of backup. The CCLocalLevels.dat file changed from 30MB to 1KB and that was the most stressful moment of my last 5 years. Then I deleted all the files in the GeometryDash AppData folder and restarted the game. So, I copied all the CC*.dat files and pasted them in a different folder. While I was writing this question, I thought that CCLocalLevels.dat might be the local levels. ![]() If you are reading this, DO NOT RETRY TO OPEN YOUR GAME! Read the FULL post first. ![]()
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